Increasing efficiency in the simulation of a dynamic system of objects in 3-D space

dc.contributor.authorPaulo, Eugene P.
dc.contributor.authorMalone, Linda C.
dc.contributor.departmentOperations Research
dc.date.accessioned2014-09-26T23:12:33Z
dc.date.available2014-09-26T23:12:33Z
dc.date.issued2001
dc.description.abstractThis article examines sectoring as a methodology of improving the efficiency of discrete event simulation of autonomous object movement in 3-D space. Efficiency is defined as the ability to reduce the amount of pairwise comparisons needed to completely execute the indended system. Sectoring involves partitioning the simulation trajectory space and allows for a reduction of the number of queries required between objects in order to determine upcoming events. However, the crossing of sector boundaries becomes an additional event to track and compute. A simulation of moving objects in 3-D space was constructed using MODSIM. This simulation was verified and used to gather significant output data. The results indicated that, within the specific experimental range, sectoring provides up to 52% improvement in simulation efficiency when compared to no sectoring.en_US
dc.identifier.citationSimulation Practice and Theory, Volume 8, 2001, pp. 473-490
dc.identifier.urihttps://hdl.handle.net/10945/43386
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.subject.authorSectoringen_US
dc.subject.authorDiscrete event simulationen_US
dc.subject.authorSimulation efficiencyen_US
dc.subject.authorAutonomous object movementen_US
dc.titleIncreasing efficiency in the simulation of a dynamic system of objects in 3-D spaceen_US
dc.typeArticleen_US
dspace.entity.typePublication
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