Surface reconstruction from planar contours
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Authors
Jones, Allan R.
Subjects
Surface Construction
Surface Triangulation
Planar Contours
Surface Triangulation
Planar Contours
Advisors
Zyda, Michael J.
Date of Issue
1986-06
Date
June 1986
Publisher
Language
en_US
Abstract
Many applications of computer graphics involve the representation of a three-dimensional solid reconstructed from a sequence of two-dimensional planar contours. Surface construction algorithms accomplish this by mapping individual pairs of contours, forming triangular surface patches, which approximate the original three-dimenisonal solid. In this paper, we present an expanded algorithm which not only handles the mappings of multiple contours per plane and partial contour mappings, but also allows human interaction to resolve mapping problems. We include a discussion of our algorithm's limitations and proposed solutions.
Type
Thesis
Description
Series/Report No
Department
Computer Science
Organization
Naval Postgraduate School (U.S.)
Identifiers
NPS Report Number
Sponsors
Funder
Format
57 p.
Citation
Distribution Statement
Approved for public release; distribution is unlimited.
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.