Publication:
Autonomous-agent based simulation of anti-submarine warfare operations with the goal of protecting a high value unit

dc.contributor.advisorDarken, Christian
dc.contributor.authorAkbori, Fahrettin
dc.contributor.corporateNaval Postgraduate School
dc.contributor.secondreaderBlais, Curtis
dc.date.accessioned2012-03-14T17:32:50Z
dc.date.available2012-03-14T17:32:50Z
dc.date.issued2004-03
dc.description.abstractThe Anti-Submarine Warfare screen design simulation is a program that provides a model for operations in anti-submarine warfare (ASW). The purpose of the program is to aid ASW commanders, allowing them to configure an ASW screen, including the sonar policy, convoy speed, and the number of ships, to gain insight into how these and other factors beyond their control, such as water conditions, impact ASW effectiveness. It is also designed to be used as a training tool for ASW officers. The program is implemented in Java programming language, using the Multi Agent System (MAS) technique. The simulation interface is a Horizontal Display Center (HDC) which is very similar to a MEKO200 class Frigate Combat Information Center's (CIC) HDC. The program uses Extensible Markup Language (XML) files for reading data for program scenarios; parameters are initialized before each run time begins. The simulation also provides all the output data at the end of run time for analysis purposes. The program user's goal, and the purpose of the program, is to decrease the number of successful attacks against surface vessels by changing the configuration parameters of the ASW screen, to reflect sonar policy, convoy speed or number of ships in the simulation. Ongoing use of the program can provide data needed to anticipate required operational needs in future ASW situations.en_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.
dc.description.serviceLieutenant Junior Grade, Turkish Navyen_US
dc.description.urihttp://archive.org/details/autonomousagentb109451718
dc.format.extentxvi, 106 p. : ill. (some col.) ;en_US
dc.identifier.urihttps://hdl.handle.net/10945/1718
dc.publisherMonterey, California. Naval Postgraduate Schoolen_US
dc.rightsCopyright is reserved by the copyright owner.en_US
dc.subject.lcshAnti-submarine warfareen_US
dc.subject.lcshComputer simulationen_US
dc.subject.lcshSonaren_US
dc.subject.lcshSignals and signaling, Submarineen_US
dc.subject.lcshArtificial intelligenceen_US
dc.subject.lcshMilitary applicationsen_US
dc.titleAutonomous-agent based simulation of anti-submarine warfare operations with the goal of protecting a high value uniten_US
dc.typeThesisen_US
dspace.entity.typePublication
etd.thesisdegree.disciplineModeling, Virtual Environments, and Simulation Institute (MOVES)en_US
etd.thesisdegree.grantorNaval Postgraduate Schoolen_US
etd.thesisdegree.levelMastersen_US
etd.thesisdegree.nameM.S. in Modeling, Virtual Environments, and Simulation (MOVES)en_US
etd.verifiednoen_US
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