Management games as an academic and military instructional device

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Authors
Tobin, Isidore L'Artigue
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Preston, Floyd W.
Date of Issue
1965
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Publisher
University of Kansas
Language
en_US
Abstract
Throughout the ages man has expressed a desire to prepare for the future. In an effort to achieve this end he has attempted to imitate future happenings, assuming the appearance without creating reality. Simulation has served as a vehicle for familiarization with the expected and unexpected, afforded an opportunity to rehearse actions that should or would be employed should similar situations occur in reality. With the sophisticated simulations of the twentieth century one might have a tendency to associate the creation of this practice with modern man; however, simulation is not an invention of this age. Yes, the advancements and refinements of the past fifteen years have produced simulations of great utility, and in some instances systems so complex that their execution is impossible without the employment of computers. However, simulation is a product of prehistoric man, one of his contributions to the society of today. The first act of simulation was intended to achieve the 'same goals as those of today namely training, experience, and discovery of the unknown.
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Thesis
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Chemical and Petroleum Engineering
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