Management games as an academic and military instructional device
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Authors
Tobin, Isidore L'Artigue
Subjects
Advisors
Preston, Floyd W.
Date of Issue
1965
Date
Publisher
University of Kansas
Language
en_US
Abstract
Throughout the ages man has expressed a desire to
prepare for the future. In an effort to achieve this
end he has attempted to imitate future happenings,
assuming the appearance without creating reality.
Simulation has served as a vehicle for familiarization
with the expected and unexpected, afforded an opportunity
to rehearse actions that should or would be employed
should similar situations occur in reality. With the sophisticated simulations of the twentieth
century one might have a tendency to associate the creation
of this practice with modern man; however, simulation is
not an invention of this age. Yes, the advancements and
refinements of the past fifteen years have produced
simulations of great utility, and in some instances
systems so complex that their execution is impossible
without the employment of computers. However, simulation
is a product of prehistoric man, one of his contributions
to the society of today. The first act of simulation
was intended to achieve the 'same goals as those of
today namely training, experience, and discovery of
the unknown.
Type
Thesis
Description
Series/Report No
Department
Chemical and Petroleum Engineering