An application of games to instruct junior officers in fleet ASW helicopter squadrons.
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Authors
O'Connor, Michael Gallighan
Advisors
Keenan, M.
Second Readers
Subjects
Date of Issue
1965
Date
Publisher
Monterey, California: U.S. Naval Postgraduate School
Language
en_US
Abstract
Modern war games can be divided up into three groups; computer
games, computer assisted games, and manual war games. These games
can be used in any one of three ways: for enjoyment, as an analytic
tool , or as an aid to training
.
This paper develops a manual war game that can be used as a training
aid in an ASW helicopter squadron. ASW Simulation is designed to
aid the novice pilot in learning the basic concepts of helicopter ASW by
simulating some of the problems that may be encountered by a flight of
three helicopters in a combined ASW exercise.
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Thesis
Description
Series/Report No
Department
Business Administration and Economics
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Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
