An application of games to instruct junior officers in fleet ASW helicopter squadrons.

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Authors
O'Connor, Michael Gallighan
Advisors
Keenan, M.
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Date of Issue
1965
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Monterey, California: U.S. Naval Postgraduate School
Language
en_US
Abstract
Modern war games can be divided up into three groups; computer games, computer assisted games, and manual war games. These games can be used in any one of three ways: for enjoyment, as an analytic tool , or as an aid to training . This paper develops a manual war game that can be used as a training aid in an ASW helicopter squadron. ASW Simulation is designed to aid the novice pilot in learning the basic concepts of helicopter ASW by simulating some of the problems that may be encountered by a flight of three helicopters in a combined ASW exercise.
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Business Administration and Economics
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This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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