Teaching 3D modeling and simulation: virtual kelp forest case study
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Authors
Brutzman, Don
Subjects
modeling
simulation
simulation
Advisors
Date of Issue
1999-12-01
Date
Publisher
Monterey, California, Naval Postgraduate School
Language
Abstract
Two classes of graduate students learning 3D graphics and analytic simulation at the Naval Postgraduate School modeled the three-dimensional (3D) shape, structure, imagery and motion behaviors of plants and animals in the kelp forest exhibit at the Monterey Bay Aquarium. Our intended audience includes educators and students of all ages, scientific users interested in composing models in a 3D Web environment, and the general public. The Virtual Reality Modeling Language (VRML) proved to be an excellent medium for capturing diverse models, composing multiple student efforts, and publishing dynamic results publicly on the Web. By focusing on thoroughly modeling a controlled environment, we produced an exemplar 3D graphics site for modeling larger and more sophisticated underwater domains. This project was successfully demonstrated to numerous new users, including 1000 people during the 1988 National Ocean Fair in Monterey. This ptoject serves as an interesting case study on teaching contemporary computer graphics to university students with a wide range of backgrounds.
Type
Article
Description
Series/Report No
Department
Modeling Virtual Environments and Simulation (MOVES)
