The Software Required for the Computer Generation of Virtual Environments

dc.contributor.authorZyda, Michael J.
dc.contributor.departmentModeling, Virtual Environments, and Simulation Institute (MOVES)
dc.date1993
dc.date.accessioned2014-05-23T15:23:50Z
dc.date.available2014-05-23T15:23:50Z
dc.date.issued1993
dc.descriptionabstract in Computer Graphics, Proceedings of SIGGRAPH ’93, Anaheim, August 1 - 6, 1993, under panel on Virtual Reality and Computer Graphics Programming, pp. 392.en_US
dc.descriptionAccepted/Published Conference Paperen_US
dc.identifier.citationZyda, Michael J. “The Software Required for the Computer Generation of Virtual Environments,” abstract in Computer Graphics, Proceedings of SIGGRAPH ’93, Anaheim, August 1 - 6, 1993, under panel on Virtual Reality and Computer Graphics Programming, pp. 392.
dc.identifier.urihttps://hdl.handle.net/10945/41576
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleThe Software Required for the Computer Generation of Virtual Environmentsen_US
dc.typeConference Paperen_US
dspace.entity.typePublication
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