Iowa Gambling Task Modified for Military Domain

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Authors
Nesbitt, Peter
Kennedy, Quinn
Alt, Jonathan K.
Fricker, Ron
Advisors
Second Readers
Subjects
Date of Issue
2015
Date
2015
Publisher
Taylor & Francis
Language
Abstract
One key component of optimal military decision making is that the decision maker demonstrates reinforcement learning. The modification of psychological tasks gives insight into understanding how to effectively train military decision makers and how experienced decision makers arrive at optimal or near optimal decisions. We developed a task modeled after the Iowa Gambling Task (IGT) to measure military decision making performance. This new task focuses on high stakes and uncertain environments particular to military decision making conditions. Thirty-four U.S. military officers from all branches of service completed the tasks yielding decision data for validation. The new task retains essential characteristics of the founda- tional task and gives insight into reinforcement learning of military decision makers. Results indicate that the additional metric of regret defines higher perfor- mance at a trial-by-trial level, and clustering by multiple metrics defines high performance groups.
Type
Article
Description
The article of record as published may be found at http://dx.doi.org/10.1037/mil0000080
Series/Report No
Department
Operations Research (OR)
Organization
Naval Postgraduate School (U.S.)
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NPS Report Number
Sponsors
Funding
Format
9 p.
Citation
Nesbitt, P., Kennedy, Q., Alt, J, & Fricker, R. (2015).  Iowa Gambling task modified for military domain.  Military Psychology, 27(4), 252 – 260.
Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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