Interactive, networked, moving platform simulators

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Authors
Oliver, Michael R.
Stahl, David J.
McGhee, Robert B.
Zyda, Michael J.
Subjects
Advisors
Date of Issue
1988-02
Date
Publisher
Monterey, California. Naval Postgraduate School
Language
eng
Abstract
Previous research has produced a real time FOG-M missile flight simulation using defense Mapping Agency digital terrain elevation data and a Silicon Graphics, Inc. IRIS 3120 graphics workstation. This study is a continuation of that project with the goals of providing more realistic targets and allowing viewing the terrain from inside several different types of vehicles. In addition, the use of Ethernet network communications between two workstations taking part in the simulation is used to create a missile/target gaming environment
Type
Technical Report
Description
Series/Report No
Department
Computer Science
Identifiers
NPS Report Number
NPS52-88-002
Sponsors
supported by the U.S. Army Combat Developments Experimentation Center, Fort Ord, California, the Naval Ocean Systems Center, San Diego and the Naval Postgraduate School's Direct Funding Program. This work was generated from Michael R. Oliver's and David J. Stahl, Jr.'s joint Masters Thesis
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Format
Citation
Distribution Statement
Approved for public release; distribution is unlimited.
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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