Integrating the Coalition Battle Management Language (C-BML) into the Military Scenario Definition Language (MSDL)
dc.contributor.author | Blais, Curtis | |
dc.contributor.author | Abbott, Jeff | |
dc.contributor.department | Modeling, Virtual Environments, and Simulation Institute (MOVES) | |
dc.date | Spring 2010 | |
dc.date.accessioned | 2013-04-25T18:03:13Z | |
dc.date.available | 2013-04-25T18:03:13Z | |
dc.date.issued | 2010 | |
dc.description | Documents include Paper and Presentation. | en_US |
dc.description | Simulation Interoperability Standards Organization (SISO) SIW Conference Paper | en_US |
dc.description.abstract | The Coalition Battle Management Language (C-BML) is a common language for expressing and exchanging plans, orders, requests, and reports across command and control systems, modeling and simulation systems, and robotic systems. A Phase 1 C-BML Specification is being drafted in preparation for balloting later this year. The C-BML information exchange structure and content portion of the specification provides a means to express plans, orders, reports, and requests using the Extensible Markup Language (XML). The Military Scenario Definition Language (MSDL) is an approved SISO standard (SISO-STD-007-2008, October 2008) that specifies an XML-based language designed to support military scenario development. The standard provides the modeling and simulation community a common mechanism for verifying and loading military scenarios, the ability to create a military scenario that can be shared between simulations and C4I devices, a way to improve scenario consistency between federated simulations, and the ability to reuse military scenarios as scenario descriptions are standardized throughout the Army, Joint, and international communities and across simulation domains; e.g., training exercise, analysis, etc. MSDL files are used to initialize data in simulations; however, the current version of the MSDL standard does not include expression of tasks for simulated forces to perform that can be preloaded for execution or scheduling when the simulation starts. Expression of tasks in MSDL requires the ability to express plans and orders, which is provided by the Phase 1 C-BML Specification. This paper provides a brief introduction to C-BML and MSDL and then describes how the currently proposed C-BML information exchange structure and content specification can be used to provide a tasking language for plans and orders in MSDL scenario representations. | en_US |
dc.description.distributionstatement | Approved for public release; distribution is unlimited. | |
dc.identifier.uri | https://hdl.handle.net/10945/30779 | |
dc.language.iso | en_US | |
dc.relation.ispartofseries | 10S-SIW-003; | |
dc.rights | This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States. | en_US |
dc.subject | Simulation | en_US |
dc.subject | combat modeling | en_US |
dc.subject | scenario definition | en_US |
dc.subject | agent-based simulation | en_US |
dc.subject | MSDL | en_US |
dc.subject | plans | en_US |
dc.subject | orders | en_US |
dc.subject | C-BML | en_US |
dc.title | Integrating the Coalition Battle Management Language (C-BML) into the Military Scenario Definition Language (MSDL) | en_US |
dc.type | Working Paper | en_US |
dspace.entity.type | Publication |
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