Threat Density Map Modeling for Combat Simulations

Loading...
Thumbnail Image
Authors
Baez, Francisco R.
Darken, Christian J.
Advisors
Second Readers
Subjects
Threat Modeling
Combat Simulations
Probability Theory
Date of Issue
2014
Date
2014
Publisher
Language
Abstract
The modeling and simulation community has used probability threat maps and other similar approaches to address search problems and improve decision-making. Probability threat maps describe the probability of a location containing one or more enemy entities at a particular time. Although useful, they only describe the likelihood that the location is occupied without addressing the degree to which it is occupied. Thus, we investigate whether threat density maps that describe the searcher’s expectation of seeing a number of target agents at a certain location in a given time interval are a viable method for improving synthetic behaviors in combat simulations. As a proof of principle, this paper introduces a probability model which quantifies the searcher agent’s subjective belief about the number of enemy entities in a location, given the initial information described by a prior density function and the information provided by the assumed sensing model. In addition, this paper discusses a framework for initializing the model, as well as the model’s key advantages and current limitations.
Type
Report
Description
Department
Computer Science (CS)
Organization
Identifiers
NPS Report Number
Sponsors
Funding
Format
8 p.
Citation
Baez, Francisco R., and Christian J. Darken. "Threat Density Map Modeling for Combat Simulations." Published in TRADOC Analysis Center, "Implementation of Monte Carlo Tree Search (MCTS) Algorithm in COMBATXXI using JDAFS" (2014) TRAC-M-TR-14-031, pp. B2-B9.
Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
Collections