Evaluating Simulated Annealing for the Weighted-Region Path-Planning Problem

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Authors
Kindl, Mark R.
Rowe, Neil C.
Advisors
Second Readers
Subjects
path planning
simulated annealing
weighted regions
minimum cost
stochastic algorithms
Date of Issue
2012-03
Date
March 2012
Publisher
Monterey, California. Naval Postgraduate School
Language
Abstract
This paper describes an efficient stochastic algorithm for planning near-optimal paths for a point agent moving through twodimensional weighted-region terrain from a specified start point to a specified goal point. Weighted-region terrain consists of polygonal regions with a constant traversal cost within each region, and models differences in vegetation and terrain that affect traversal. Our algorithm combines heuristic search with probabilistic optimization by simulated annealing. A key advantage of our approach is that it can be more easily implemented efficiently by distributed processing than other algorithms. It finds constrained random perturbations to the sequence of region edges that a class of paths cross, and for each sequence, opti!mizes a convex function to find the locally-optimal path. Test results show an implementation of our algorithm even on a single processor runs faster than representative implementations of the three major algorithms for this problem, with similar space requirements and a minimal penalty in optimality.
Type
Conference Paper
Description
This paper appeared in the International Workshop on Bio and Intelligent Computing, Fukuoka, Japan, March 2012.
Series/Report No
Department
Computer Science (CS)
Organization
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NPS Report Number
Sponsors
supported by the Navy Center for Applied Research in Artificial Intelligence and by the Naval Postgraduate School
Funding
funds provided by the Chief for Naval Operations
Format
Citation
Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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