Entertainment Industry Sound Design Techniques to Improve Presence and Training Performance in VE
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Authors
Shilling, Russell
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Date of Issue
2002
Date
2002
Publisher
Monterey, California: Naval Postgraduate School.
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Abstract
The design and development of auditory interfaces in virtual environments has lagged behind visual
interfaces. However, the auditory interface should be considered an essential component to VE that adds ambience,
emotion, and a sense of presence to the simulation. The entertainment industry has long recognized the importance of
sound to add these perceptual elements to film and videogames. As a result, the film industry has devoted many of its
resources to developing techniques for producing sound effects and ambiences that evoke emotional responses and
immerse the viewer in the film. Although interactive media present unique challenges to these techniques, many of them
can be readily applied. Additionally, audio engineering techniques widely used by the film industry can be applied to
improving the quality of virtual environments. If the same care and artistry is applied to virtual environments as in
film, the sense of presence should be improved and it is possible that training effectiveness will also be enhanced. The
current paper will summarize efforts of the MOVES Institute Immersive Audio Research Laboratory to work with the
entertainment industry (film, videogame, and engineering) to adapt these techniques to virtual environments. Research
examining the use of physiological response measures(temperature, electrodermal activity, heart rate, etc) to assess
emotion and presence in VE will also be examined. In particular, we have shown that speaker systems contribute more
to emotion (and we argue presence) than headphone systems.
Type
Article
Description
2002 Simulation Interoperability Workshop, Paper Number 35
Simulation Interoperability Standards Organization (SISO) SIW Conference Paper
Simulation Interoperability Standards Organization (SISO) SIW Conference Paper
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This publication is a work of the U.S. Government as defined
in Title 17, United States Code, Section 101. As such, it is in the
public domain, and under the provisions of Title 17, United States
Code, Section 105, is not copyrighted in the U.S.