COMEL: a communications war game
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Authors
Rowe, Katherine
Allgood, Robert Cecil Jr.
Subjects
COMEL
communications war game
communications - electronics war game
communications war game
communications - electronics war game
Advisors
Porter, G.R.
Date of Issue
1983-03
Date
March 1983
Publisher
Monterey, California. Naval Postgraduate School
Language
en_US
Abstract
COMEL is a communications oriented war game developed by
the Joint Telecommunications Staff Officers' Course at
Keesler AFB. The war game has been automated to run on a
VAX/VMS computer. The program allows computer assisted clay
of the game using a manual gameboard.
The game has two portions, an Acquisition Phase and an
Operations Phase. In the Acquisition Phase, players budget
for research and development, manufacturing, purchase, and
operations and maintenance of communications and electronic
equipment for a Joint Task Force CJTF), In the Operations
Phase, players allocate the available communications and
electronic equipment to units, physical locations, or
special missions and then direct the employment of the units
and equipment in a war game.
The programs are written in structured FORTRAN 77, with
extensive comments and external documentation, so that they
can be read, understood, modified, and expanded by those
with limited programming experience.
Type
Thesis
Description
Series/Report No
Department
Command, Control and Communications (C3) Academic Group
Organization
Naval Postgraduate School (U.S.)
Identifiers
NPS Report Number
Sponsors
Funder
Format
Citation
Distribution Statement
Approved for public release; distribution is unlimited.
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.