Modeling with Event Graphs

dc.contributor.authorBuss, Arnold H.
dc.contributor.departmentModeling, Virtual Environments, and Simulation Institute (MOVES)
dc.date1996
dc.date.accessioned2014-01-29T23:40:19Z
dc.date.available2014-01-29T23:40:19Z
dc.date.issued1996
dc.descriptionProceedings of the 1996 Winter Simulation Conference ed. J. M. Games, D. J. Morrice, D. T. Brunner, and J. J. Swain, Pages 153-160]en_US
dc.description.abstractEvent Graphs are a way of graphically representing discrete-event simulation models. Also known as "Simulation Graphs," they have a minimalist design, with a single type of node and two types of edges with up to three options. Despite this simplicity, Event Graphs are extremely powerful. The Event Graph is the only graphical paradigm that directly models the event list logic. There are no limitations to the ability of Event Graphs to create a simulation model for any circumstance. Their simplicity, together with their extensibility, make them an ideal tool for rapid construction and prototyping of simulation models. In this paper we will demonstrate the ability of Event Graphs to leverage simple models into more complex ones with very few additional features.en_US
dc.identifier.urihttps://hdl.handle.net/10945/38634
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleModeling with Event Graphsen_US
dc.typeArticleen_US
dspace.entity.typePublication
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