A RESEARCH PROGRAM TO IDENTIFY THE IMPACT ON HUMAN DECISION-MAKING AS THE FIDELITY GAP, COLOR, SIZE, AND SPATIAL LAYOUT IS CHANGED BETWEEN VIRTUAL AND REAL OBJECTS IN AN AUGMENTED REALITY ENVIRONMENT
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Authors
Link, John E.
Subjects
augmented reality
mixed reality
mixed reality environment
distinguishability
fidelity gap
human reference
human decision-making
mixed reality
mixed reality environment
distinguishability
fidelity gap
human reference
human decision-making
Advisors
Hodges, Glenn A.
Date of Issue
2020-09
Date
Sep-20
Publisher
Monterey, CA; Naval Postgraduate School
Language
Abstract
Existing studies have shown that subjects tend towards the digitally rendered objects in an augmented reality (AR) environment. This tendency presents a potential problem for military use of AR systems where a user is faced with mission-critical decisions based on information presented through the AR headset. To reduce this bias toward digitally rendered objects, this thesis models four distinct experiments: reducing the fidelity gap, changing color, changing size, and altering the spatial layout, respectively. The goal is to identify bias of a human in an AR environment toward the rendered object. Furthermore, previous studies demonstrate that military members tend to look left first during search patterns. We seek to confirm this and provide additional quantitative data to confirm this conditioned behavior, taking into account that the American culture may predispose individuals to look left first, as in the case of a parent teaching children to look left, then right, before crossing a street.
Type
Thesis
Description
Series/Report No
Department
Computer Science (CS)
Organization
Identifiers
NPS Report Number
Sponsors
Funder
Format
Citation
Distribution Statement
Approved for public release. distribution is unlimited
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States