Rapid Prototyping for Software Evolution

dc.contributor.authorLuqi
dc.contributor.authorTanik, M.
dc.contributor.authorYin, W.
dc.contributor.corporateComputer Science (CS)
dc.contributor.corporateGraduate School of Operational and Information Sciences (GSOIS)
dc.contributor.departmentComputer Science (CS)
dc.date1990
dc.date.accessioned2020-07-23T00:24:38Z
dc.date.available2020-07-23T00:24:38Z
dc.date.issued1990
dc.descriptionAuthor-contributed print itemen_US
dc.description.abstractThis paper describes the basic concepts of a mixed-level software process and rapid prototyping. Some practical methods, and software tools for using rapid prototyping to support software evolution are also presented. The research results show that prototyping can be used to stabilize the requirements for either an initial software development project or a proposed enhancement to an existing system.en_US
dc.identifier.citationLuqi, M. Tanik, and W. Yin, "Rapid Prototyping for Software Evolution", Technical Report NPS 52-90- 009, Computer Science Department, Naval Postgraduate School, 1990.en_US
dc.identifier.npsreportNPS 52-90-009
dc.identifier.urihttps://hdl.handle.net/10945/65202
dc.identifier.urihttps://hdl.handle.net/10945/65202
dc.language.isoen_US
dc.publisherNaval Postgraduate Schoolen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleRapid Prototyping for Software Evolutionen_US
dc.typeTechnical Reporten_US
dspace.entity.typePublication
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