The Real-Time Rendering Pipeline

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Authors
Advisors
Second Readers
Subjects
real-time
rendering
pipeline
transformation
framebuffer
texture
3D
computer graphics
graphics
Date of Issue
2007-03-09
Date
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Abstract
This interactive tutorial reviews computer graphics real-time rendering pipeline operations and their relative order. The activities include recalling the pipeline operations, and a drag-and-drop exercise to order the operations.
Type
Interactive Media Element (IME)
Description
tut
quiz
Tutorial
Quiz
Interactive Media Element
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Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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