Projects in VR: The Naval Postgraduate School's Moves Curriculum
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Authors
Zyda, Michael
Darken, Rudolph P.
Advisors
Second Readers
Subjects
Date of Issue
1998
Date
May/June 1998
Publisher
Language
Abstract
Both the National Research Council (NRC) report “Virtual Reality: Scientific and Technological Challenges” and the more recent NRC report “Modeling and Simulation: Linking Entertainment and Defense” discuss the need for nontraditional degree programs—
programs that focus more closely on the issues of how
we develop the software and content for networked virtual
environments (VEs). Both reports point out that the
more effective VE developer is not just a computer scientist,
electrical engineer, or human factors specialist,
but rather a scientist who sits in-between, a scientist
whose education melds the precise parts required for
developing VEs. To produce such graduates requires
new degree programs. The Naval Postgraduate School
(NPS) has developed one such program, the Modeling,
Virtual Environments, and Simulation (Moves) degree
program (http://www.moves.nps.navy.mil/). We present
the composition of that degree program and its
relationship to the research our students can then handle
at the end of that program.
Type
Article
Description
Series/Report No
Department
Modeling, Virtual Environments, and Simulation Institute (MOVES)
Organization
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NPS Report Number
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Format
Citation
IEEE Computer Graphics and Applications, May/June 1998
Distribution Statement
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
