A Video Game for Cyber Security Training and Awareness

dc.contributor.authorCone, Benjamin D.
dc.contributor.authorIrvine, Cynthia E.
dc.contributor.authorThompson, Michael F.
dc.contributor.authorNguyen, Thuy D.
dc.contributor.corporateCenter for Cybersecurity and Cyber Operations (C3O)
dc.contributor.departmentComputer Science (CS)
dc.contributor.schoolColorado State University
dc.contributor.schoolAnteon Corporation
dc.contributor.schoolUniversity of Southern California
dc.contributor.schoolGridIQ
dc.date.accessioned2012-07-11T15:49:34Z
dc.date.available2012-07-11T15:49:34Z
dc.date.issued2007
dc.description.abstractAlthough many of the concepts included in cyber security awareness training are universal, such training often must be tailored to address the policies and requirements of a particular organization. In addition, many forms of training fail because they are rote and do not require users to think about and apply security concepts. A flexible, highly interactive video game, CyberCIEGE, is described as a security awareness tool that can support organizational security training objectives while engaging typical users in an engaging security adventure. The game is now being successfully utilized for information assurance education and training by a variety of organizations. Preliminary results indicate the game can also be an effective addition to basic information awareness training programs for general computer users (e.g., annual awareness training.)en_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.
dc.description.urihttp://dx.doi.org/1016/j.cose.2006.10.005
dc.identifier.citationComputers and Security 26 (2007) pp. 63-72
dc.identifier.urihttps://hdl.handle.net/10945/7148
dc.publisherElsevier
dc.relation.ispartofseriesFaculty & Researcher Publications
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.subject.authorInformation assuranceen_US
dc.subject.authorTraining and awarenessen_US
dc.subject.authorEducational simulationen_US
dc.subject.authorVideo gameen_US
dc.subject.authorNetwork securityen_US
dc.titleA Video Game for Cyber Security Training and Awarenessen_US
dc.typeArticleen_US
dspace.entity.typePublication
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