Work smarter, not harder: Guidelines for designing simulation experiments

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Authors
Sanchez, Susan M.
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Date of Issue
2005
Date
2005
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Abstract
We present the basic concepts of experimental design, the types of goals it can address, and why it is such an important and useful tool for simulation. A well-designed experiment allows the analyst to examine many more factors than would otherwise be possible, while providing insights that could not be gleaned from trial-and-error approaches or by sampling factors one at a time. We focus on experiments that can cut down the sampling requirements of some classic designs by orders of magnitude, yet make it possible and practical to develop an understanding of a complex simulation model and gain insights into its behavior. Designs that we have found particularly useful for simulation experiments are illustrated using simple simulation models, and we provide links to other resources for those wishing to learn more. Ideally, this tutorial will leave you excited about experimental designs— and prepared to use them—in your upcoming simulation studies.
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Article
Description
Proceedings of the 2005 Winter Simulation Conference, 69-82.
SEED Center Paper
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Operations Research (OR)
Graduate School of Business & Public Policy (GSBPP)
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Sanchez, S. M. 2005. "Work smarter, not harder: Guidelines for designing simulation experiments," Proceedings of the 2005 Winter Simulation Conference, 69-82.
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defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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