Work smarter, not harder: Guidelines for designing simulation experiments
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Authors
Sanchez, Susan M.
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Date of Issue
2005
Date
2005
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Abstract
We present the basic concepts of experimental design, the
types of goals it can address, and why it is such an important
and useful tool for simulation. A well-designed experiment
allows the analyst to examine many more factors than would
otherwise be possible, while providing insights that could not
be gleaned from trial-and-error approaches or by sampling
factors one at a time. We focus on experiments that can cut
down the sampling requirements of some classic designs by
orders of magnitude, yet make it possible and practical to
develop an understanding of a complex simulation model and
gain insights into its behavior. Designs that we have found
particularly useful for simulation experiments are illustrated
using simple simulation models, and we provide links to
other resources for those wishing to learn more. Ideally, this
tutorial will leave you excited about experimental designs—
and prepared to use them—in your upcoming simulation
studies.
Type
Article
Description
Proceedings of the 2005 Winter Simulation Conference, 69-82.
SEED Center Paper
SEED Center Paper
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Department
Operations Research (OR)
Graduate School of Business & Public Policy (GSBPP)
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Citation
Sanchez, S. M. 2005. "Work smarter, not harder: Guidelines for designing simulation experiments," Proceedings of the 2005 Winter Simulation Conference, 69-82.
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defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.