A real time gaming system
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Authors
Singer, Edward Anthony
Subjects
Advisors
Date of Issue
1968-12
Date
Publisher
Monterey, California. U.S. Naval Postgraduate School
Language
en_US
Abstract
A system is proposed which will support computer gaming
in real-time. This system will, when combined with the user's
Control Program, monitor all of the functions necessary to
provide real-time man/machine interaction with the game. The
formal definition of a programming language (RTGS Control
Program Commang Language) is given; this language, supplemented
by Fortran IV and IBM OS/360 Assembler Language is used
for coding the user's Control Program. Plans for implementation
on an IBM System/360 Model 67 are discussed and a sample
program is given.
Type
Thesis
Description
Series/Report No
Department
Operations Research
Organization
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NPS Report Number
Sponsors
Funding
Format
Citation
Distribution Statement
Approved for public release; distribution is unlimited.
