Open architecture as an enabler for FORCEnet
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Authors
Deering, Viviane
Grates, Patrick
Hedge, Tom
Kung, Sein
Martinez, Maria
Mcarthy, Percival
Pugh, Kevin
Radojkovic, Sasha
Advisors
Green, John M.
Second Readers
Subjects
Date of Issue
2006-09
Date
September 2006
Publisher
Monterey, California. Naval Postgraduate School
Language
Abstract
This project concentrates on implementing network centric military operations with specific threat engagement scenarios using legacy and future warfare systems based on open architecture concepts. These systems may be based at sea, on land or in the air, and provide fire control solutions that match sensed threats to available weapons throughout the battle space. Using a unique methodology, the project provides the following: 1) characterization of the battle space 2) description of the design principles applied and 3) a conceptual design. The conceptual design is then modeled using ARENA�Ӊ�� simulation software in an attempt to validate the proposed architecture. The project concentrates on implementing three very specific scenarios: Engage on Remote (EOR), Forward Pass (FP), and Remote Fire (RF). These concepts are applied to the FORCEnet Open Architecture Domain Model using legacy and future Naval systems such as AEGIS Cruisers and Destroyers, DD(x), CG(x), Littoral Combat Ship (LCS), and Joint Land Attack Cruise Missile Defense Elevated Netted Sensor System (JLENS). As a part of the above scenarios, the presentation will address specifics on best shooter selection. The resulting functional architecture and data flows transform concepts into real engagement methods. These methods will match the Detect-Control-Engage (DCE) sequence with Observe-Orient-Decide and Act (OODA), and employ current methods of data fusion from various platforms to provide a true integrated fire control solution. Combat identified threats on the network can then be matched to any available weapons on the network, and the preferred shooter selected can efficiently engage the threat. Thus, the effective and efficient use of all sensors and weapons available in the battle space becomes possible.
This project concentrates on implementing network centric military operations with specific threat engagement scenarios using legacy and future warfare systems based on open architecture concepts. These systems may be based at sea, on land or in the air, and provide fire control solutions that match sensed threats to available weapons throughout the battle space. Using a unique methodology, the project provides the following: 1) characterization of the battle space 2) description of the design principles applied and 3) a conceptual design. The conceptual design is then modeled using ARENAÔ‘ simulation software in an attempt to validate the proposed architecture. The project concentrates on implementing three very specific scenarios: Engage on Remote (EOR), Forward Pass (FP), and Remote Fire (RF). These concepts are applied to the FORCEnet Open Architecture Domain Model using legacy and future Naval systems such as AEGIS Cruisers and Destroyers, DD(x), CG(x), Littoral Combat Ship (LCS), and Joint Land Attack Cruise Missile Defense Elevated Netted Sensor System (JLENS). As a part of the above scenarios, the presentation will address specifics on best shooter selection. The resulting functional architecture and data flows transform concepts into real engagement methods. These methods will match the Detect-Control-Engage (DCE) sequence with Observe-Orient-Decide and Act (OODA), and employ current methods of data fusion from various platforms to provide a true integrated fire control solution. Combat identified threats on the network can then be matched to any available weapons on the network, and the preferred shooter selected can efficiently engage the threat. Thus, the effective and efficient use of all sensors and weapons available in the battle space becomes possible.
This project concentrates on implementing network centric military operations with specific threat engagement scenarios using legacy and future warfare systems based on open architecture concepts. These systems may be based at sea, on land or in the air, and provide fire control solutions that match sensed threats to available weapons throughout the battle space. Using a unique methodology, the project provides the following: 1) characterization of the battle space 2) description of the design principles applied and 3) a conceptual design. The conceptual design is then modeled using ARENAÔ‘ simulation software in an attempt to validate the proposed architecture. The project concentrates on implementing three very specific scenarios: Engage on Remote (EOR), Forward Pass (FP), and Remote Fire (RF). These concepts are applied to the FORCEnet Open Architecture Domain Model using legacy and future Naval systems such as AEGIS Cruisers and Destroyers, DD(x), CG(x), Littoral Combat Ship (LCS), and Joint Land Attack Cruise Missile Defense Elevated Netted Sensor System (JLENS). As a part of the above scenarios, the presentation will address specifics on best shooter selection. The resulting functional architecture and data flows transform concepts into real engagement methods. These methods will match the Detect-Control-Engage (DCE) sequence with Observe-Orient-Decide and Act (OODA), and employ current methods of data fusion from various platforms to provide a true integrated fire control solution. Combat identified threats on the network can then be matched to any available weapons on the network, and the preferred shooter selected can efficiently engage the threat. Thus, the effective and efficient use of all sensors and weapons available in the battle space becomes possible.
Type
Thesis
Description
Series/Report No
Department
Systems Engineering (SE)
Organization
Identifiers
311-051PH4
NPS Report Number
NPS-SE-06-002
Sponsors
Funding
NA
