A real time gaming system
Singer, Edward Anthony
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A system is proposed which will support computer gaming in real-time. This system will, when combined with the user's Control Program, monitor all of the functions necessary to provide real-time man/machine interaction with the game. The formal definition of a programming language (RTGS Control Program Commang Language) is given; this language, supplemented by Fortran IV and IBM OS/360 Assembler Language is used for coding the user's Control Program. Plans for implementation on an IBM System/360 Model 67 are discussed and a sample program is given.
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