Simulating clouds with procedural texturing techniques using the GPU
Tarantilis, Georgios E.
MetadataShow full item record
Many 3D training simulations employ static, and to some extent, simplistic natural phenomena representation that often leaves much to be desired. Taking advantage of the latest advancements in computer graphics hardware allows modeling dynamic natural phenomena such as clouds. Specifically, utilizing procedural techniques and high-level shading languages, it is possible to produce considerably more realistic simulations. This thesis designed and implemented a visual simulation component, which renders convincing clouds using procedural noise-based texture mapping techniques. Both traditional rendering and shader-enabled rendering supported by the OpenGL Shading Language are utilized. This component has been included in the Delta3d simulation engine and is used to create convincing clouds in outdoor simulations while the performance penalty imposed is considered acceptable. Custom tools have been developed for easy noise texture parameterization and cross-platform compatibility has been demonstrated.
RightsCopyright is reserved by the copyright owner.
Showing items related by title, author, creator and subject.
The Appearance and Disappearance of Ship Tracks on Large Spatial Scales Coakley, J.A.; Durkee, P.A.; Nielsen, K.; Taylor, J.P.; Platnick, S.; Albrecht, B.A.; Babb, D.; Chang, F.-L.; Tahnk, W.R.; Bretherton, C.S.; Hobbs, P.V. (2000-08-15);The 1-km advanced very high resolution radiometer observations from the morning, NOAA-12, and afternoon, NOAA-11, satellite passes over the coast of California during June 1994 are used to determine the altitudes, visible ...
The common occurrence of highly supercooled drizzle and rain near the coastal regions of the western United States Rosenfeld, Daniel; Chemke, Rei; DeMott, Paul; Sullivan, Ryan C.; Rasmussen, Roy; McDonough, Frank; Comstock, Jennifer; Schmid, Beat; Tomlinson, Jason; Jonsson, Haflidi; Suski, Kaitlyn; Cazorla, Alberto; Prather, Kimberly (American Geophysical Union, 2013);Highly supercooled rain and drizzle from cloud tops at 12 to 21 C down to the 0 isotherm was documented by aircraft observations in clouds over a wide range of meteorological situations under relatively pristine marine ...
Aerosols, clouds, and precipitation in the North Atlantic trades observed during the Barbados aerosol cloud experiment – Part 1: Distributions and variability Jung, Eunsil; Albrecht, Bruce A.; Feingold, Graham; Jonsson, Haflidi H.; Chuang, Patrick; Donaher, Shaunna L. (Copernicus Publications on behalf of the European Geosciences Union., 2016-07-15);Shallow marine cumulus clouds are by far the most frequently observed cloud type over the Earth's oceans; but they are poorly understood and have not been investigated as extensively as stratocumulus clouds. This study ...