Wargaming and simulation as tools for CONOPS development
Gilman, Scott D.
Rhoads, Russell A.
Manago, Russell A.
Lucas, Thomas W.
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The purpose of this thesis is to use wargaming and simulation to gain insight into the effective employment of a new Command, Control, Communications, Computers, Intelligence, Surveillance, and Reconnaissance (C4ISR) system, the Adaptive Joint C4ISR Node (AJCN). The AJCN provides the supported commander with several capabilities, to include: range extension, waveform bridging, signal intelligence, electronic warfare, and information operations. Two methods are used to gain insight to the support generation of the concept of operations for the AJCN's employment. The first method is wargaming. The wargaming method utilized a class of NPS students and the JCATS combat simulation model. The wargaming generated insights concerning the AJCN's employment. The second method is the use of a constructive simulation model, POA 2. Insights gained from the two methods include: the need for commanders to differentiate the AJCN and its supporting platform; the need for effective information processing techniques; the importance of maintaining at least two-tiers of AJCN coverage to enhance situational awareness of the supported units.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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