Theses and Dissertations
Now showing items 1-2 of 2
Simulating clouds with procedural texturing techniques using the GPU
(Monterey, California. Naval Postgraduate School, 2004-09)
Many 3D training simulations employ static, and to some extent, simplistic natural phenomena representation that often leaves much to be desired. Taking advantage of the latest advancements in computer graphics hardware ...
Developing an after action review system for a 3D interactive training simulation using XML
(Monterey, California. Naval Postgraduate School, 2004-03)
An important capability that many modern 3D interactive training simulations lack is an After Action Review System (AARS) that helps both the trainer and trainee to conduct an After Action Review (AAR). Although AAR is not ...
Branch Of Service
Lieutenant, Hellenic Navy (2)
Modeling, Virtual Environments and Simulation (MOVES) (2)