Deployable combat simulations via wireless architectures
dc.contributor.advisor | Darken, Rudolph | |
dc.contributor.advisor | Sullivan, Joseph | |
dc.contributor.author | Lock, Jeffrey S., Sr. | |
dc.date | March 2004 | |
dc.date.accessioned | 2012-03-14T17:32:35Z | |
dc.date.available | 2012-03-14T17:32:35Z | |
dc.date.issued | 2004-03 | |
dc.identifier.uri | https://hdl.handle.net/10945/1654 | |
dc.description.abstract | This thesis details the critical need for deployable combat simulations for training in today's surge force environment. To truly realize deployment of these simulations on Naval vessels and in remote theaters, simulations for training must be wireless. Wireless standards 802.11/a/b/g are presented in detail to highlight the strengths and weaknesses of each. This thesis then investigates the viability of deploying combat simulations for training using wireless devices. To this end, the Joint Semi-Automated Forces (JSAF), combat simulation model and the Virtual Helicopter (VEHELO) training simulation entity are tested in an 802.11a wireless environment against the VEHELO application in a wired environment. 802.11a is proposed as part of an overall solution to deploy combat simulations for training. This is primarily because of its high data rates and ability to co-locate access points without interference. Testing reveals that operating JSAF and Virtual Helicopter via the High Level Architecture (HLA) with User Datagram Protocol (UDP) packets in an 802.11a environment provides ample bandwidth with which to deploy combat simulation for training for the simulations conducted. | en_US |
dc.description.uri | http://archive.org/details/deployablecombat109451654 | |
dc.format.extent | xiv, 81 p. : ill. (some col.), col. maps | en_US |
dc.publisher | Monterey, California. Naval Postgraduate School | en_US |
dc.rights | This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States. | en_US |
dc.subject.lcsh | Virtual reality | en_US |
dc.subject.lcsh | Combat | en_US |
dc.subject.lcsh | Computer simulation | en_US |
dc.subject.lcsh | Wireless LANs | en_US |
dc.subject.lcsh | Standards | en_US |
dc.subject.lcsh | Mathematical models | en_US |
dc.title | Deployable combat simulations via wireless architectures | en_US |
dc.type | Thesis | en_US |
dc.contributor.corporate | Naval Postgraduate School | |
dc.contributor.department | Department of Computer Science | |
dc.subject.author | JSAF | en_US |
dc.subject.author | HLA | en_US |
dc.subject.author | RTI | en_US |
dc.subject.author | Wireless | en_US |
dc.subject.author | Simulation | en_US |
dc.subject.author | Training | en_US |
dc.subject.author | VEHELO | en_US |
dc.subject.author | UDP | en_US |
dc.description.service | Lieutenant, United States Navy | en_US |
etd.thesisdegree.name | M.S. in Computer Science | en_US |
etd.thesisdegree.level | Masters | en_US |
etd.thesisdegree.discipline | Computer Science | en_US |
etd.thesisdegree.grantor | Naval Postgraduate School | en_US |
etd.verified | no | en_US |
dc.description.distributionstatement | Approved for public release; distribution is unlimited. |
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