NPSNET: JANUS-3D Providing three-dimensional displays for a traditional combat model

Download
Author
Walter, Jon Curtis
Warren, Patrick Theron
Date
1992-09Advisor
Zyda, Michael J.
Pratt, David R.
Metadata
Show full item recordAbstract
This work involves integrating the Army's existing combat modeling tool, JANUS,
with the real-time three-dimensional graphics display offered by NPSNET. The
development of a portable software package that can create a three-dimensional virtual
world from any existing JANUS terrain database is explained. In addition, a scripting tool
capable of rendering JANUS scenarios previously executed in the traditional twodimensional
model is discussed. This replay capability allows the gamer/analyst the ability
to watch the three-dimensional battle unfold from any position on the battlefield. Lastly,
the implementation of a real-time, networked link from the two-dimensional JANUS model
to NPSNET is detailed. This link involves an Ethernet connection from a Sun workstation,
which houses the two-dimensional model, to a Silicon Graphics workstation used for
rendering the real-time three-dimensional simulation. The methodology used and
techniques developed are fully portable to any workstation with X-windows capability and
any graphics workstation equipped with the GL libraries. CPT Walter concentrated his efforts in the areas of translations of JANUS(A) files to
NPSNET file format and the networking of both JANUS(X) and NPSNET. CPT Warren's
primary focus was on generating three-dimensional terrain and the writing of JANUS(A)
scripts that NPSNET can read. Both CPT Walter and CPT Warren worked together to
create the tree and city canopies and other cultural features.
Collections
Related items
Showing items related by title, author, creator and subject.
-
NPSNET: scripting of three-dimensional interactive systems for use in the Janus combat simulation
Smith, Richard Samuel. (Monterey, California. Naval Postgraduate School, 1993-09);The problems addressed in this thesis are that the combat simulator Janus does not generate combat scenarios in a three-dimensional interface, and that Janus scenarios are incompatible with the three-dimensional NPSNET. ... -
Code inspection for NPSNET
Adams, Charles E. (Monterey, California. Naval Postgraduate School, 1995-03);The virtual reality research at the Naval Postgraduate School has produced a simulation environment called NPSNET. NPSNET demonstrates that a real-time, interactive three-dimensional simulation system for multiple networked ... -
NPSNET: flight simulation dynamic modeling using quaternions
Cooke, Joseph M. (Monterey, California. Naval Postgraduate School, 1992-03);The Naval Postgraduate School (NPS) has actively explored the design and implementation of networked, realtime, three-dimensional battlefield simulations on low cost, commercially available graphics workstations. The most ...