NPSNET: real-time 3D ground-based vehicle dynamics
Park, Hyun Kyoo
Zyda, Michael J.
Pratt, David R.
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The Naval Postgraduate School (NPS) has been developing real-time 3D visual simulators on inexpensive commercially available graphic workstations. The effort to develop a 3D visual simulation system, NPSNET, is an exploration and experimentation virtual worlds. Virtual world system have many goals including military training. This work is part of NPSNET. The current NPSNET system is kinematically based. The objectives of the work are motion dynamics and behavioral motion control for autonomous vehicles. Motion control is difficult when using dynamics due to the internal and external forces, however it enhances the realism as well as motion accuracy. We develop motion dynamics and behavior control for ground-based vehicles. Motion dynamics and behavioral motion are as essential part of NPSNET for realistic battlefield simulation
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Bacon, Daniel Keith, Jr. (Monterey, California : Naval Postgraduate School, 1995-09);In the current version of NPSNET there are two problems that prevent users of this virtual environment from achieving a realistic training experience. First, the motion of the vehicles is not built around realistic, ...
Bacon, Daniel Keith. (Monterey, California. Naval Postgraduate School, 1995-09);In the current version of NPSNET there are two problems that prevent users or this virtual environment from achieving a realistic training experience. First, the motion of the vehicles is not built around realistic, ...