Wargaming in support of command, control and communications experiments.
Sherfey, Linda M.
Walsh, William J.
MetadataShow full item record
The purpose of this thesis is to provide information about wargaming to prospective users. An in depth discussion focussing on two primary components ofwargaming is presented. The first component is wargaming in general. A description is provided of wargaming features and a discussion concerning the limitations and hazards inherent to wargames. The second component is how to design a wargame experiment to support command, control, and communications (C3) hypotheses testing. A description of the steps in planning a general wargame experiment including detailed information on wargame software considerations is presented. Finally a synopsis followed by a critique of an actual C3 wargame experiment is provided as an example of the principles given in this thesis.
Showing items related by title, author, creator and subject.
Appleget, Jeffrey; Kline, Jeff (Monterey, California: Naval Postgraduate School, 2019-01-29); NPS-18-N378-AProject Summary: This research project examined Combined, Joint and Coalition Warfare at Sea in a future Distributed Maritime Operations (DMO) environment for US Fleet Forces Command (USFF). It focused on Fleet Design ...
Johnson, Bonnie W. (Monterey, California: Naval Postgraduate SchoolMonterey, California. Naval Postgraduate School, 2019-12); NPS-19-N019-BNaval tactical operations could take a significant leap in progress with the aid of a real-time automated predictive analytics capability that provides predictions of second and third order effects of possible courses of ...
Avey, Thomas Gregg (Monterey, California: Naval Postgraduate School, 1990-06);Computer wargame simulations have typically provided military officers with an effective method of testing their knowledge of tactics and strategy. However, large simulations typically use a command language dialogue ...