Innovations in computer generated autonomy at the MOVES Institute
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The MOVES Institute's Computer-Generated Autonomy Group has focused on a research goal ofmodeling intensely complex and adaptive behavior while at the same time making the behavior far easier to create and control. This research has led to five new techniques for agent construction, which include a social and organization relationship management engine, a composite agent architecture, an agent goal apparatus, a structure for capturing and applying procedural knowledge (tickets), and the ability to bring these technologies to bear at the right time and in the proper context through connectors. The MOVES Institute, located on the campus ofthe Naval Postgraduate School, specializes in Department ofDefense related research and applications, including projects in 3D visual simulation, networked virtual environments, computer-generated autonomy, human performance engineering, technologies for immersion, evolving operational modeling and defense/entertainment collaboration [http://movesinstitute.org/]. This paper provides a high level overview ofthe technologies developed by the Computer-Generated Autonomy Group including a description ofresearch projects in the area of helicopter test and evaluation program planning, land navigation route planning, modeling the effects of organizational changes on infantry units, integrating autonomous agents into networked virtual environments, generating interactive stories, and modeling computer security.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
NPS Report NumberNPS-MV-02-002
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