Using solid modeling techniques to construct three-dimensional icons for a visual simulator
dc.contributor.advisor | Zyda, Michael J. | |
dc.contributor.advisor | Pratt, David R. | |
dc.contributor.author | Polcrack, Jane Stolarski | |
dc.date | September 1991 | |
dc.date.accessioned | 2013-01-23T22:06:27Z | |
dc.date.available | 2013-01-23T22:06:27Z | |
dc.date.issued | 1991-09 | |
dc.identifier.uri | http://hdl.handle.net/10945/26831 | |
dc.description.abstract | Realistic three dimensional (#D) models are an essential part of any battle simulator. They contribute greatly to the quality of the scenarios and the decision making training the system can provide. Commercial programs are available to build and modify these models, also known as icons, but they tend to be very expensive and complicated. They also tend to be very specific as to the file format used to store icons. The developers of the Naval Postgraduate School's battle simulator, NPSNET, need a simple, easy to use, and inexpensive system which allows them to quickly build and modify icons stored in Object File Format (OFF). We present the program NPSICON to meet this need and also discuss some of the issues involved in building 3D icons. NPSICON runs on commercially available Silicon Graphics, Inc. IRIS workstations. | en_US |
dc.description.uri | http://archive.org/details/usingsolidmodeli1094526831 | |
dc.format.extent | 55 p. | en_US |
dc.language.iso | en_US | |
dc.publisher | Monterey, California. Naval Postgraduate School | en_US |
dc.rights | This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States. | en_US |
dc.title | Using solid modeling techniques to construct three-dimensional icons for a visual simulator | en_US |
dc.type | Thesis | en_US |
dc.contributor.corporate | Naval Postgraduate School (U.S.) | |
dc.contributor.department | Department of Computer Science | |
dc.subject.author | Icon | en_US |
dc.subject.author | Constructive solid geometry | en_US |
dc.subject.author | Modeling | en_US |
dc.subject.author | Computer graphics | en_US |
dc.description.service | Captain, United States Army | en_US |
etd.thesisdegree.name | M.S. in Computer Science | en_US |
etd.thesisdegree.level | Masters | en_US |
etd.thesisdegree.discipline | Computer Science | en_US |
etd.thesisdegree.grantor | Naval Postgraduate School | en_US |
dc.description.distributionstatement | Approved for public release; distribution is unlimited. |
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