Simplification of objects rendered by polygonal approximation

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Author
DeHaemer, Michael Joseph
Date
1989Advisor
Zyda, Michael J.
Second Reader
Shing, Man-Tak
Metadata
Show full item recordAbstract
Current technology provides a means to obtain sampled data that digitally
describes three-dimensional surfaces and objects. Three-dimensional digitizing
cameras can be used to obtain sampled data that maps the surface of three
dimensional figures and models. Data obtained from such sources enable accurate
renderings of the original surface. However, the digitizing process often provides
much more data than is needed to accurately recreate the surface or object. In order to
use such data in real-time visual simulators, a significant reduction in the data
needed to accurately render the sampled surfaces is required. The techniques
presented were developed to drastically reduce the number of data points required to
depict an object without sacrificing the detail and accuracy inherent in the digitizing
process.
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This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.Collections
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