REFAB : a prototype graphical frontend for the RESA naval wargame
Avey, Thomas Gregg
Eagle, James N.
Yurchak, John M.
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Computer wargame simulations have typically provided military officers with an effective method of testing their knowledge of tactics and strategy. However, large simulations typically use a command language dialogue interfacing the uses with the wargame. This type of interface requires a great deal of typing skill and memorization of the language syntax and allowing little time for decision making and battle analysis. RESA is a typical theater level naval wargame which utilizes this type of interface. Presented in this research is the RESA Enhanced FORCE and BUILD (REFAB), a first phase prototype development of a graphic user interface utilizing a bit-mapped display and windowing environment. REFAB was developed from an existing system, BATMAN and ROBIN. The interface concentrates on combinations of form filling, graphic, direct manipulation, and iconic dialogues, and stresses information presentation. This interface could be utilized for RESA to ease the system operating requirements placed on the RESA users, allowing the user to make timely decisions, gather information more quickly, and provide a more rewarding wargaming session.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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