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dc.contributor.authorBlais, Curtis
dc.dateFall 2010
dc.date.accessioned2013-04-25T17:45:27Z
dc.date.available2013-04-25T17:45:27Z
dc.date.issued2010
dc.identifier.urihttp://hdl.handle.net/10945/30776
dc.descriptionApproved for public release; distribution is unlimited.en_US
dc.descriptionDocuments include Paper and Presentation.en_US
dc.descriptionSimulation Interoperability Standards Organization (SISO) SIW Conference Paperen_US
dc.description.abstractResearch and development efforts in modeling and simulation are increasingly focusing on the modeling of human societies, culture, and behavior for improved gaming experiences, analytical and decision tools, training, experimentation, and many other purposes. The rapid growth in this area is creating increasing demands for data, models, tools, and techniques. To investigate the potential need for standards or best practices in this area, the Simulation Interoperability Standards Organization (SISO) has initiated the Human Social Culture Behavior (HSCB) Modeling Standards Study Group. This paper examines the opportunity for development of standards and best practices in this domain and lays out a possible plan of action for the new Study Group.en_US
dc.description.sponsorshipNaval Postgraduate School, Monterey, CA.en_US
dc.language.isoen_US
dc.relation.ispartofseries10F-SIW-002
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United Statesen_US
dc.subjectHSCBen_US
dc.subjectmodelingen_US
dc.subjectsimulationen_US
dc.subjectsocial scienceen_US
dc.subjectSSTRen_US
dc.titleSetting a Course for the Human Social Culture Behavior (HSCB) Modeling Standards Study Groupen_US
dc.typeWorking Paperen_US
dc.contributor.departmentModeling, Virtual Environments, and Simulation Institute (MOVES)


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