A virtual world for an autonomous underwater vehicle
Brutzman, Donald P.
Zyda, Michael J.
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A critical bottleneck exists in Autonomous Underwater Vehicles (AUV) design and development. It is tremendously difficult to observe, communicate with and test underwater robots, because they operate in a remote and hazardous environment where physical dynamics and sensing modalities are counter intuitive. An underwater virtual world can comprehensively model all salient functional characteristics of the real world in real time. This virtual world is designed from the perspective of the robot, enabling realistic AUV evaluation and testing in the laboratory. Three-Dimensional real-time computer graphics are our window into that virtual world. Visualization of robot interactions within a virtual world permits sophisticated analyses of robot performance that are otherwise unavailable. Sonar visualization permits researchers to accurately 'look over the robot's shoulder' or even 'see through the robot's eyes' to intuitively understand sensor-environment interactions. Extending the theoretical derivation of a set of six-degree-of-freedom hydrodynamics equations has provided a fully general physics-based model capable of producing highly non-linear yet experimentally-verifiable response in real time. Distribution of underwater virtual world components enables scalability and real-time response. The IEEE Distributed Interactive Simulation (DIS) protocol is used for compatible live interaction with other virtual worlds. Network connections allow remote access, demonstrated via Multicast Backbone (MBone) audio and video collaboration with researchers at remote locations. Integrating the World-Wide Web allows rapid access to resources distributed across the Internet. Appendix G videotape located at VHS 5000052.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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Brutzman, Donald P. (Monterey, California. Naval Postgraduate School, 1994-12); NPS-CS-94-010This Software Reference documents and summarizes all source code produced for a Ph.D. dissertation constructing an underwater virtual world for an Autonomous Underwater Vehicle (AUV). A critical bottleneck exists in ...
Metingu, Kivanc (Monterey, California. Naval Postgraduate School, 2004-03);Modern technology is making virtual environments a part of daily life. However, some constraints about the usage of virtual environments, such as the need for high performance and well-configured computers, prevent users ...
Bruntzman, Donald P. (1992);Design of autonomous underwater robots is particularly difficult due to the physical and sensor challenges of the underwater environment. Inaccessibility during operation and low probability of failure recovery makes robot ...