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dc.contributor.authorGalvin, Kevin
dc.contributor.authorHieb, Michael
dc.contributor.authorBlais, Curtis
dc.dateFall 2005
dc.date.accessioned2013-04-26T19:11:23Z
dc.date.available2013-04-26T19:11:23Z
dc.date.issued2005
dc.identifier.citationPaper 05F-SIW-041, Simulation Interoperability Standards Organization, 2005 Fall Simulation Interoperability Workshop, Orlando, FL
dc.identifier.urihttp://hdl.handle.net/10945/31179
dc.descriptionSimulation Interoperability Standards Organization (SISO) SIW Conference Paperen_US
dc.description.abstractThe objective of Battle Management Language (BML) is to define an unambiguous language to describe a commander’s intent, to be understood by both live forces and automated systems, but also to operational command and control systems, and robotic systems...en_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted.en_US
dc.titleCoalition Battle Management Language (C-BML) Study Group Reporten_US
dc.contributor.departmentModeling, Virtual Environments, and Simulation Institute (MOVES)
dc.subject.authorBattle Management Language (BML), Command and Control Information Exchange Data Model, (C2IEDM) Coalition Interoperability, C2 and M&S Interoperabilityen_US


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