DIS-XML: Moving DIS to Open Data Exchange Standards
Blais, Curtis L.
MetadataShow full item record
The Distributed Interactive Simulation (DIS) IEEE-1278.1 standard is used in many military simulations. The binary data format for DIS does not lend itself to use in emerging web services standards or data analysis and storage tools because the data format is not recognized by most general purpose data manipulation tools. We examine an alternate XML-based representation of DIS information. An XML representation unlocks legacy data by placing it in a standard data format, and thereby integrates with the many XML data transformation, storage, and analysis tools. An XML-based approach also allows easy generation of programming language Application Program Interfaces (APIs). The information contained in DIS PDUs can shift between any of several representations, including the binary IEEE- 1278.1 standard, XML, or programming language objects. The XML representation can be used in web services applications or passed over instant messaging channels. Initial tests demonstrate satisfactory performance.
Simulation Interoperability Standards Organization (SISO) SIW Conference Paper
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
Showing items related by title, author, creator and subject.
Juan, Clifford C. (Monterey, California. Naval Postgraduate School, 2007-09);The introduction of Microsoft's new graphics file format, Windows Media Photo, into the mainstream market in 2006 has been one of the most interesting developments in the digital world. The file format, which has since ...
Sinai, Michael J.; McCarley, Jason S.; Krebs, William K. (1999-02);The goal of this study was to evaluate the information conveyed by single- and dual-band sensor imagery by assessing performance on a scene recognition task. An experiment tested immediate recognition for pictures following ...
Lower, Stephen L. (1987-03);This thesis examines the design and development of a desktop prototype of a computer wargame. The prototype specifically deals with the ability to format the Joint Theater-Level Simulation's Model Interface Program (MIP) ...