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dc.contributor.authorHartmann, Jens
dc.contributor.authorSchawarz, Gunther
dc.contributor.authorLampe, Thorsten
dc.contributor.authorHeath, Susan K.
dc.dateMarch 2009
dc.date.accessioned2013-08-28T23:10:59Z
dc.date.available2013-08-28T23:10:59Z
dc.date.issued2009-03
dc.identifier.urihttp://hdl.handle.net/10945/35611
dc.descriptionfrom Scythe : Proceedings and Bulletin of the International Data Farming Community, Issue 6 Workshop 18en_US
dc.description.abstractThe Crowd & Riot Control (CRC) Analysis Team at International Data Farming Workshop 14 used the simulation system "PAX" (Latin for peace) to gain insight into specific aspects of peace support operations (PSO) and crowd & riot control (CRC).en_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted.en_US
dc.titleTeam 1: Crowd and Riot Control Analysis with PAXen_US
dc.typeArticleen_US


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