Level Annotation and Test by Autonomous Exploration
Darken, Christian J.
MetadataShow full item record
This paper proposes the use of an autonomous exploring agent to generate and annotate the waypoint graph as an offline process during level development. The explorer incrementally generates the waypoint graph as it explores the level via the same motion model used for palyer movement, and then revisits the waypoints to annotate them usimg image-based techniques. Points where the explorer becomes stuck or falls off of the level are flagged for later investigation by a level designer.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.