Application of Coalition Battle Management Language (C-BML) and C-BML services to Live, Virtual, and Constructive (LVC)simulation environments.
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Information sharing is a key requirement in Live, Virtual, and Constructive (LVC) simulation environments. Operational plans, orders, and requests from live, virtual, or constructive command and control systems or simulations need to be received by and operated on by receiving LVC systems. Situational reports from the LVC systems need to be received and interpreted or displayed by receiving LVC systems. Many simulation systems have not been developed with capabilities for robust interactions with other simulations beyond federation capabilities obtained through such protocols as the High Level Architecture (HLA) or the Distributed Interactive Simulation (DIS). The Coalition Battle Management Language (C-BML) is an emerging standard from the Simulation Interoperability Standards Organization (SISO) developed to address the need for such information sharing across real-world command and control systems and simulations in LVC environments. This paper provides an overview of the C-BML standard and describes its application to information interchange across LVC systems.
Approved for public release; distribution is unlimited.The article of record as published may be located at http://dx.doi.org/10.1109/WSC.2011.6147966
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