A Composite Agent Architecture for Multi-Agent Simulations
MetadataShow full item record
The MOVES Institute’s Computer-Generated Autonomy Group has focused on a research goal of modeling complex and adaptive behavior while at the same time making the behavior easier to create and control. This research has led to several techniques for agent construction, that includes a social and organization relationship management engine, a composite agent architecture, an agent goal apparatus, a structure for capturing and applying procedural knowledge (tickets), and the ability to bring these technologies to bear at the right time and in the proper context through connectors. This paper provides an overview of the architecture and discusses the implementation of this architecture in a multi-agent simulation of the information assurance domain.
CGF Computer Generated Forces and Behavioral Representation
Showing items related by title, author, creator and subject.
Xie, Geoffrey (2007-11);This chapter explores the architectural design of the Internet. The main objectives are: (i) highlight the design principles underlying the Internet architecture and explain their roles in the success of the network, and ...
Vinsand, Daniel John (Monterey, California. Naval Postgraduate School, 2004-12);Architecture and political power have related throughout history in various ways. The most prominent function of architecture, as well as other aesthetics, in the political realm has been to raise the national sentiment ...
VHDL modeling and simulation for a digital target imaging architecture for multiple large targets generation Bergon, Hakan (Monterey California. Naval Postgraduate School, 2002-09);The subject of this thesis is to model and verify the correctness of the architecture of the Digital Image Synthesizer (DIS). The DIS, a system-on-a-chip, is especially useful as a counter-targeting repeater. It synthesizes ...