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dc.contributor.authorHayes, Shaun P.
dc.contributor.authorPaulo, Eugene P.
dc.date.accessioned2014-01-29T23:39:16Z
dc.date.available2014-01-29T23:39:16Z
dc.date.issued2009
dc.identifier.urihttp://hdl.handle.net/10945/38609
dc.descriptionProceedings of the 2009 Winter Simulation Conference M. D. Rossetti, R. R. Hill, B. Johansson, A. Dunkin, and R. G. Ingalls, eds.en_US
dc.description.abstractResearch was conducted recently at Naval Postgraduate School focusing on the development of a system architecture for a tactical naval Command and Control (C2) system. The system architecture methodology started with describing an opera-tional concept, moved to the co-development of the functional architecture and the physical architecture, and concluded with the development of a notional operational architecture. A portion of the contact prosecution process for a Surface Action Group (SAG) involved in securing local sea control was modeled in the discrete-event simulation software Arena®, and this effort is the focus of this paper. Simulations for both potential alternative designs were conducted. Finally, a comparison of the simulation results demonstrated the feasibility of the developed architecture framework to compare alternative designs of the C2 system.en_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleArchitecture for Comparing Alternative Designs of a Tactical Naval Command and Control System Using Discrete-Event Simulationen_US
dc.typeConference Paperen_US
dc.contributor.departmentDepartment of Systems Engineering


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