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dc.contributor.authorHayes, Shaun P.
dc.contributor.authorPaulo, Eugene P.
dc.date.accessioned2014-01-29T23:39:16Z
dc.date.available2014-01-29T23:39:16Z
dc.date.issued2009
dc.identifier.urihttp://hdl.handle.net/10945/38609
dc.descriptionProceedings of the 2009 Winter Simulation Conference M. D. Rossetti, R. R. Hill, B. Johansson, A. Dunkin, and R. G. Ingalls, eds.en_US
dc.description.abstractResearch was conducted recently at Naval Postgraduate School focusing on the development of a system architecture for a tactical naval Command and Control (C2) system. The system architecture methodology started with describing an opera-tional concept, moved to the co-development of the functional architecture and the physical architecture, and concluded with the development of a notional operational architecture. A portion of the contact prosecution process for a Surface Action Group (SAG) involved in securing local sea control was modeled in the discrete-event simulation software Arena®, and this effort is the focus of this paper. Simulations for both potential alternative designs were conducted. Finally, a comparison of the simulation results demonstrated the feasibility of the developed architecture framework to compare alternative designs of the C2 system.en_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted.en_US
dc.titleArchitecture for Comparing Alternative Designs of a Tactical Naval Command and Control System Using Discrete-Event Simulationen_US
dc.typeConference Paperen_US
dc.contributor.departmentDepartment of Systems Engineering


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