Constructive and Virtual Modeling Linkage
Abstract
The U.S. Army has two disparate combat models, Janus
and Distributed Interactive Simulation (DIS) based systems.
Both facilitate training, tactical development and
weapons analysis. However, a major problem is that entities
existing in the Janus Combat Model cannot interact
with DIS entities. This paper address how to make this
interaction possible, producing a synergy between the
combined models, each model benefitting the other.
The first step was to identify the differences between
the Janus and DIS environments. Next, a software architecture
was developed to store and manipulate data
regarding both simulations. A communications architecture
was created to allow data flow between the two environments.
Finally, algorithms were developed to allow for
interaction between Janus and DIS entities.
The resulting product, the World Modeler (WM),
integrates Janus, a two dimensional, constructive combat
model, into the three dimensional, entity-level virtual battlefield
of DIS. Janus entities interact in real-time with
other entities in the DIS virtual world. It is a software system
operating on a low-end Silicon Graphics (SGI) workstation
with TCPnP and UDPnP networking capabilities.
Description
Proceedings of the 1995 Winter Simulation Conference ed. C. Alexopoulos, I\. Kang, W. R. Lilegdon, and D. Goldsman
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.Collections
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