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dc.contributor.authorZyda, Michael J.
dc.contributor.authorPratt, David R.
dc.contributor.authorFalby, John S.
dc.contributor.authorLombardo, Chuck
dc.contributor.authorKelleher, Kristen M.
dc.date1992
dc.date.accessioned2014-05-23T15:23:54Z
dc.date.available2014-05-23T15:23:54Z
dc.date.issued1992
dc.identifier.citationZyda, Michael J., Pratt, David R., Falby, John S., Lombardo, Chuck and Kelleher, Kristen M. “The Software Required for the Computer Generation of Virtual Environments,”Presence, Vol. 2, No. 2, pp. 130-140.
dc.identifier.urihttp://hdl.handle.net/10945/41594
dc.descriptionPresence, Vol. 2, No. 2, pp. 130-140..en_US
dc.descriptionAccepted/Published Paper (Refereed)en_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleThe Software Required for the Computer Generation of Virtual Environmentsen_US
dc.typeArticleen_US
dc.contributor.departmentModeling, Virtual Environments, and Simulation Institute (MOVES)


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