Software Evolution Process via a Relational Hypergraph Model
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The purpose of this paper is to formalize the software evolution process via a relational hypergraph model with primary- input-driven and secondary-input-driven dependency approaches. Software evolution processes are modeled by a multidimensional architecture containing successive software evolution steps and related software evolution components. We analyze a domain-specific software development architecture and give a standard software evolution process in developing a prototype system as well as a software production system. The relational hypergraph model is applied well in several real-time prototyping systems such as Command, Control, Communication and Intelligence (CJ/) systems; army transportation systems; rail road signal control systems; and future traffic light systems.
Proc. IEEE/IEEJ/JSAI Int. Conf. on Intelligent Transportation Systems, Tokyo, Japan, pp. 599-604.
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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Harn, Meng-Chyi (Monterey, California. Naval Postgraduate School, 1999-12);The major problem addressed by this research is how to automate parts of software evolution using dependency rules, especially for large and complex real time embedded systems. The main topics of this study are the development ...
Le, Hanh Cong Thi. (Monterey, California: Naval Postgraduate School, 1999-12);The fundamental purpose of this research is to develop an automated software evolution tool, CASES, for large and complex systems. CASES (Computer- Aided Software Evolution System) is based on the Relational Hypergraph ...
Harn, M.; Berzins, V.; Luqi; Kemple, W. (Monterey, California. Naval Postgraduate School, 1999);This paper formalizes evolution of C4I systems via a relational hypergraph model with primaryinput- driven and secondary-input-driven dependencies. The evolution of C4I system is modeled by a multidimensional architecture ...