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dc.contributor.advisorDarken, Christian
dc.contributor.advisorAppleget, Jeffrey
dc.contributor.authorPavek, Michael K.
dc.contributor.authorStarken, Austin T.
dc.dateJune 2014
dc.date.accessioned2014-08-13T20:17:56Z
dc.date.available2014-08-13T20:17:56Z
dc.date.issued2014-06
dc.identifier.urihttps://hdl.handle.net/10945/42706
dc.description.abstractThe current generation of junior officers have spent the last ten years continuously deployed with tactical units focused on stability operations for both training and execution. This has led to a significant degradation in Major Combat Operations (MCO) planning and execution abilities at both the tactical and especially the operational-level. Faced with an unclear operating environment and a population of experienced combat vets, the senior military leaders must determine the training direction of the armed services. In a fiscally-constrained environment, web-based learning games can assist in rapidly bridging the gap between the familiar and unfamiliar at a lower cost and at increased adoption rates versus large simulations. This thesis describes the designing and development process of an original web-based wargame that familiarizes junior field-grade and senior company-grade officers on MCO operations at the joint level. The end state was the production of a completed paper wargame and a VASSAL module which adapted the paper version into an electronic form. Lastly, using HTML5, Javascript and mainly free-to-use tools, we created a prototype wargame that only requires a web browser for service members to play.en_US
dc.description.urihttp://archive.org/details/webbasedarmyrepe1094542706
dc.publisherMonterey, California: Naval Postgraduate Schoolen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleWeb-based Army Repeatable Lesson in Operational Combat (WARLOC)en_US
dc.typeThesisen_US
dc.contributor.departmentComputer Science and Modeling Virtual Environments and Simulation (MOVES)
dc.subject.authorMajor Combat Operationsen_US
dc.subject.authorJoint Doctrineen_US
dc.subject.authorGame Designen_US
dc.subject.authorGame-based Learningen_US
dc.subject.authorHTML5en_US
dc.subject.authorJavaScripten_US
dc.subject.authorCSSen_US
dc.subject.authorSoftware Engineeringen_US
dc.description.recognitionOutstanding Thesisen_US
dc.description.serviceLieutenant Colonel, United States Army;Captain, United States Armyen_US
etd.thesisdegree.nameMaster of Science in Modeling, Virtual Environments and Simulationen_US
etd.thesisdegree.levelMastersen_US
etd.thesisdegree.disciplineModeling, Virtual Environments, and Simulation Institute (MOVES)en_US
etd.thesisdegree.grantorNaval Postgraduate Schoolen_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.


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