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dc.contributor.authorBuss, Arnold
dc.date.accessioned2015-07-08T00:17:14Z
dc.date.available2015-07-08T00:17:14Z
dc.date.issued2001-04
dc.identifier.urihttp://hdl.handle.net/10945/45519
dc.descriptionSimulation News Europe, Technical Notes, April 2001en_US
dc.description.abstractThis paper is a brief introduction to Event Graph methodology. Event Graphs are a way of graphically representing discrete-event simulation models. They have a minimalist design, with a single type of node and two types of edges with up to three options. Despite their simplicity, Event Graphs are extremely powerful. The Event Graph is the only graphical paradigm that directly models the event list logic. There are no conceptual limitations to the ability of Event Graphs to create a simulation model for any circumstance. Their simplicity, together with their extensibility, make them an ideal tool for rapid construction and prototyping of simulation models. Discrete Event Simulationen_US
dc.publisherSimulation News Europeen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted.en_US
dc.titleBasic Event Graph Modelingen_US
dc.typeTechnical Reporten_US
dc.contributor.departmentOperations Researchen_US


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