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dc.contributor.authorMario Herger
dc.contributor.authorCenter for Homeland Defense and Security Naval Postgraduate School
dc.datePublished on Mar 10, 2015
dc.date.accessioned2016-04-14T15:56:27Z
dc.date.available2016-04-14T15:56:27Z
dc.date.issued2015-03
dc.identifier.urihttp://hdl.handle.net/10945/48391
dc.description.abstractIn this hour-long lecture, gamification guru, speaker and author Mario Herger offers his analysis of the art and science of engagement. Gamification is a method of enhancing experiences with game-thinking in order to engage a user with an activity. This method is also used to improve quality and ease of use with products. It has begun to permeate our everyday lives, from drinking fountains, to fuel gauges, to even doing your taxes online! Whether you're familiar with the term or not, you can see how gamification is being applied in the workplace, in schools, at home and beyond.en_US
dc.format.extentDuration: 1:06:48. Filesize: 342.3 MBen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleEnterprise Gamification [video]en_US
dc.typeVideoen_US
dc.contributor.corporateCenter for Homeland Defense and Security, Naval Postgraduate School


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